Much proverbial ink has been spilt on the subject of running skills checks in D&D, including on this very blog (…discussing adjusting the default Difficulty Classes, using passive skills as a solution for swingy dice, and an early suggestion that certain proficiencies should be considered ‘technical’ proficiencies). Like most DMs, my methodology for adjudicating such […]
Tag: Skill Checks
On page 174 of the Player’s Handbook there’s a table of Difficulty Classes for ability checks that goes a little something like this… DIFFICULTY CLASSES (PLAYER’S HANDBOOK) As you can see, to succeed on a Medium difficulty skill check you need to roll a 15. What’s my problem with that? It’s way too difficult, that’s […]






