D&D works best as a game when it pits four or five player characters against a series of problems or obstacles and lets them go at it. However, in the reality of the worlds we create, often the most sensible thing the PCs can do is recruit some extra help, enlisting the local militia, city […]
Tag: NPCs
This post was first published in Nov 2020, and updated in Jan 2023. As any Dungeon Master will attest, but particularly any who write and publish their own adventures, coming up with vaguely credible names you don’t hate for all your NPCs is a major pain in the @&$€. Something I’ve found myself leaning into […]