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Tag: heists

The Alarm Spell Is A Trap of Two-Faced Design

My current Dungeon Master loves designing scenarios that feature the alarm spell. Currently we’re sneaking around a dragon’s lair complex for the second time… having triggered an alarm the first time, lost the element of surprise and been forced to beat an undignified retreat. On our second attempt we’ve been casting detect magic a lot […]

Designing & Running Heists in 5e D&D

“Heists don’t work in D&D!” retorted my friend and fellow Dungeon Master, when I announced I was excited to get my hands on Keys from the Golden Vault. It’s a common refrain, usually followed by: “You should try Blades in the Dark!” According to its many detractors Dungeons & Dragons is, in fact, a terrible […]

Keys from the Golden Vault: Reviews of All 13 Heists!

Dust off your crowbar, polish your lock picks and put on your padded slippers, because your expert handler, Hipsters & Dragons, is about to mission debrief you on a series of 13 sensational heists from the D&D multiverse. Yes, a mere 7.5 months after its release (I have a day job you know!) I’ve finally […]

I Ran The Stygian Gambit… And It Rocked!

Heavily obscured by the OGL scandal, and with the distraction of a Hollywood movie hitting the cinemas, DMs with a low passive Perception may have barely noticed the release of WOTC’s latest adventure anthology, Keys from the Golden Vault, sneaking up onto their local game-store’s bookshelves. Which is a shame, because it’s a really buccaneering […]

Jimmy Meritt Introduces: Here’s To Crime

Following hot on the heels of last week’s post, which featured best-selling author Jeff C. Stevens introducing his Encounters in the Savage Cities (perfect if you’re about to run Dragon Heist!), is the second post in what I hope will be a regular series of articles. This time I’ve invited DMs Guild newbie Jimmy Meritt […]

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