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Tag: feats

Meteor Hammer Feat: How To Play Gogo Yubari in D&D!

It’s been voted the best fight in cinema history… and if you’re fresh from watching Kill Bill recently, then you probably finished the film with a (violent?) urge to play Gogo Yubari on a Dungeons & Dragons table very soon. The only problem is… the meteor hammer (an ancient Chinese weapon) doesn’t exist in D&D. […]

Sharpshooter Feat: Not On My Watch!

Things I like about Sharpshooter feat: It reminds me of my favourite drum’n’bass anthem from the mid 90s. Things I don’t like about Sharpshooter: Everything else. It feels like a while since I’ve had a good old moan about one of 5e’s little foibles, and if nothing else my negative posts on Divine Smite, Lucky […]

The Polearm Master Feat is Crazy Good!

The halberd, glaive and pike: the legendary choice of arms used by heroes such as… erm…. wait…. no, just hang on a minute…. let me think… Ok, nobody. I can remember, even decades ago, looking at the weapons table of my 2nd edition Player’s Handbook and thinking: “What’s the point of these ugly, impractical weapons […]

The Shield Master Feat: Bossing It!

I absolutely love the Shield Master feat… it offers a great boost to both offense and defense, with plenty of cool flavour and some nice tactical flexibility. A quick flick in the Player’s Handbook reveals the following: You use shields not just for protection but also for offense. You gain the following benefits while you […]

9 Powerful New Weapon Feats

Hi guys, I’ve recently crafted 9 new weapon feats for 5e D&D, to fill in the gaps left by Crossbow Expert, Defensive Duellist, Great Weapon Master, Polearm Master and Sharp Shooter. You can skip right ahead to the following feats: Axe Master Bludgeoning Master Fencing Master Flail Master Knife Thrower Morningstar Master Short Blades Master […]

The 15 Things I Love Most About 5th Edition…

The other day someone in the comments section accused me of hating 5th edition Dungeons & Dragons. 🤔 At first I was taken back… after all I started a roleplaying blog that talks exclusively (so far at least!) about 5e D&D, not to mention the fact that I dedicate a considerable amount of my free […]

Great Weapon Master Feat… OP’ed or not?

There are three feats that the vast majority of Dungeon Masters consider broken, according to this survey by Think DM. One of them is Lucky, the only feat to get banned on my table and one which I discussed previously on this blog (and which in turn generated scores of conflicting comments, with many people […]

Player Tips: Maximising Bonus Actions & Reactions

Whilst those paragons of roleplaying virtuosity may be drawn to the table by the chance to breathe life into their complex three dimensional character, in what they intend to be as much an improv theatre session as an RPG, there’s a large number of gamers who, if you’ll forgive the language, just want to fuck […]

Is The Lucky Feat Broken?

I’ve prefaced many an article with how well-balanced I think the 5e rules are, and the more I play, the more I realised how spot on WOTC got things… well apart from Counterspell, healing rules, Paladins (in particular their divine smite ability), and a few other bits and pieces. One – inexplicable – thing that […]

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