Hipsters & Dragons

Because roleplaying is social, creative, fun… and kinda cool!

Category: Tips for Players (Page 1 of 2)

The Polearm Master Feat is Crazy Good!

The halberd, glaive and pike: the legendary choice of arms used by heroes such as… erm…. wait…. no, just hang on a minute…. let me think… Ok, nobody. I can remember, even decades ago, looking at the weapons table of my 2nd edition Player’s Handbook and thinking: “What’s the point of these ugly, impractical weapons […]

Blade Ward: The Remix(es)

Hey guys, so I want to introduce a new “REMIXED” series of posts, which may or may not become a regular feature of this blog. The idea is to take a look at spells and abilities that, as players, we want to like and take, but they just don’t stack up next to comparable options. […]

The Shield Master Feat: Bossing It!

I absolutely love the Shield Master feat… it offers a great boost to both offense and defense, with plenty of cool flavour and some nice tactical flexibility. A quick flick in the Player’s Handbook reveals the following: You use shields not just for protection but also for offense. You gain the following benefits while you […]

9 Powerful New Weapon Feats

Hi guys, I’ve recently crafted 9 new weapon feats for 5e D&D, to fill in the gaps left by Crossbow Expert, Defensive Duellist, Great Weapon Master, Polearm Master and Sharp Shooter. You can skip right ahead to the following feats: Axe Master Bludgeoning Master Fencing Master Flail Master Knife Thrower Morningstar Master Short Blades Master […]

The Best Battle Master Maneuvers (incl. Unearthed Arcana + Homebrew)

As I mentioned in a recent post, Battle Master Maneuvers came as a welcome surprise to me upon first leafing through the 5th edition Player’s Handbook. I love the thrill of being locked in combat against a powerful foe in Dungeons and Dragons, but it’s easy for it to deteriorate into a mechanical exercise of […]

Drinking a Healing Potion in Combat (New Rule)

I was watching this video, by the excellent Dungeon Dudes, when I realised there is an issue on my table that hasn’t been resolved satisfactorily to my mind. That of drinking a healing potion in combat. The official rules state that drinking a healing potion requires an action. But when you consider that this means […]

Rage Against The Mainstream: The Ultimate 5e Barbarian Guide

So you’re thinking of playing a barbarian in your forthcoming 5th edition Dungeons & Dragons campaign? A commendable choice. This is one of 5e’s most powerful and fun classes, with a tonne of cool options and builds – especially if you go down the Path of the Totem Warrior. A strong mechanical base aside, the […]

Are You A Good D&D Player?

My Dungeon Master recently shared an interesting video with me by Taking20, in which the presenter Cody, shares his thoughts on what make a great – and not-so-great – Dungeons & Dragons player. He categorises players into tiers, and gives the qualities that he feels define each tier. Partly because I’m more of a word […]

Player Tips: Maximising Bonus Actions & Reactions

Whilst those paragons of roleplaying virtuosity may be drawn to the table by the chance to breathe life into their complex three dimensional character, in what they intend to be as much an improv theatre session as an RPG, there’s a large number of gamers who, if you’ll forgive the language, just want to fuck […]

How To Be A Great D&D Player

So you read my post on things you should never do when playing Dungeons & Dragons? Of course you did, you’re a considerate gamer pitching for the peak of perfectionism at the table. Now, how about things you actively should be doing? It’s been a while in coming, but finally here is my list of […]

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