Hipsters & Dragons

Because roleplaying is social, creative, fun… and kinda cool!

Category: Tips for Players (Page 1 of 2)

9 Powerful New Weapon Feats

Hi guys, I’ve recently crafted 9 new weapon feats for 5e D&D, to fill in the gaps left by Crossbow Expert, Defensive Duellist, Great Weapon Master, Polearm Master and Sharp Shooter. You can skip right ahead to the following feats: Axe Master Bludgeoning Master Fencing Master Flail Master Knife Thrower Morningstar Master Short Blades Master […]

The Best Battle Master Maneuvers (incl. Unearthed Arcana + Homebrew)

As I mentioned in a recent post, Battle Master Maneuvers came as a welcome surprise to me upon first leafing through the 5th edition Player’s Handbook. I love the thrill of being locked in combat against a powerful foe in Dungeons and Dragons, but it’s easy for it to deteriorate into a mechanical exercise of […]

Drinking a Healing Potion in Combat (New Rule)

I was watching this video, by the excellent Dungeon Dudes, when I realised there is an issue on my table that hasn’t been resolved satisfactorily to my mind. That of drinking a healing potion in combat. The official rules state that drinking a healing potion requires an action. But when you consider that this means […]

Rage Against The Mainstream: The Ultimate 5e Barbarian Guide

So you’re thinking of playing a barbarian in your forthcoming 5th edition Dungeons & Dragons campaign? A commendable choice. This is one of 5e’s most powerful and fun classes, with a tonne of cool options and builds – especially if you go down the Path of the Totem Warrior. A strong mechanical base aside, the […]

Are You A Good D&D Player?

My Dungeon Master recently shared an interesting video with me by Taking20, in which the presenter Cody, shares his thoughts on what make a great – and not-so-great – Dungeons & Dragons player. He categorises players into tiers, and gives the qualities that he feels define each tier. Partly because I’m more of a word […]

Player Tips: Maximising Bonus Actions & Reactions

Whilst those paragons of roleplaying virtuosity may be drawn to the table by the chance to breathe life into their complex three dimensional character, in what they intend to be as much an improv theatre session as an RPG, there’s a large number of gamers who, if you’ll forgive the language, just want to fuck […]

How To Be A Great D&D Player

So you read my post on things you should never do when playing Dungeons & Dragons? Of course you did, you’re a considerate gamer pitching for the peak of perfectionism at the table. Now, how about things you actively should be doing? It’s been a while in coming, but finally here is my list of […]

A Rogue’s Guide to Playing a Swashbuckler

If I tell you one of my favourite books of all time is The Three Musketeers, you won’t be too surprised to hear that I have been eagerly awaiting a chance to play the rogue archetype, the swashbuckler, ever since a copy of The Sword Coast Adventurer’s Guide and Xanathar’s Guide to Everything landed on […]

The Assassin: Xenia “Nightsting” Zanetti

Let’s talk about my first ever 5th Edition character… one that has proved a tonne of fun to play over the last year or so, thanks to not only her roguish abilities (ie. sneaking around backstabbing unsuspected guards) but also her handiness in a fight and more recently her spellcasting ability, which I’ve used to […]

New Spells for Wizards (& Others)

I’ve spent a lot of time this year preparing one of my D&D adventures for publication, an adventure that hinges around the Order of the Gossamer Robes, a pioneering body of wizards whose mastery of magic has allowed them to formulate many and various powerful news spells. Naturally, having created this storyline, I was duty-bound […]

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