Because roleplaying is social, creative, fun… and kinda cool!

Category: Player Tips (Page 2 of 2)

Rage Against The Mainstream: The Ultimate 5e Barbarian Guide

So you’re thinking of playing a barbarian in your forthcoming 5th edition Dungeons & Dragons campaign? A commendable choice. This is one of 5e’s most powerful and fun classes, with a tonne of cool options and builds – especially if you go down the Path of the Totem Warrior. A strong mechanical base aside, the […]

Are You A Good D&D Player?

My Dungeon Master recently shared an interesting video with me by Taking20, in which the presenter Cody, shares his thoughts on what make a great – and not-so-great – Dungeons & Dragons player. He categorises players into tiers, and gives the qualities that he feels define each tier. Partly because I’m more of a word […]

Player Tips: Maximising Bonus Actions & Reactions

Whilst those paragons of roleplaying virtuosity may be drawn to the table by the chance to breathe life into their complex three dimensional character, in what they intend to be as much an improv theatre session as an RPG, there’s a large number of gamers who, if you’ll forgive the language, just want to fuck […]

How To Be A Great D&D Player

So you read my post on things you should never do when playing Dungeons & Dragons? Of course you did, you’re a considerate gamer pitching for the peak of perfectionism at the table. Now, how about things you actively should be doing? It’s been a while in coming, but finally here is my list of […]

A Rogue’s Guide to Playing a Swashbuckler

If I tell you one of my favourite books of all time is The Three Musketeers, you won’t be too surprised to hear that I have been eagerly awaiting a chance to play the rogue archetype, the swashbuckler, ever since a copy of The Sword Coast Adventurer’s Guide and Xanathar’s Guide to Everything landed on […]

The Assassin: Xenia “Nightsting” Zanetti

Let’s talk about my first ever 5th Edition character… one that has proved a tonne of fun to play over the last year or so, thanks to not only her roguish abilities (ie. sneaking around backstabbing unsuspected guards) but also her handiness in a fight and more recently her spellcasting ability, which I’ve used to […]

New Spells for Wizards (& Others)

I’ve spent a lot of time this year preparing one of my D&D adventures for publication, an adventure that hinges around the Order of the Gossamer Robes, a pioneering body of wizards whose mastery of magic has allowed them to formulate many and various powerful news spells. Naturally, having created this storyline, I was duty-bound […]

Phobias for PCs & NPCs (5e D&D)

“I ain’t getting in no boat fool!” Ever wanted to give your PC a little extra flavour, such as BA’s infamous phobia of both boats and flying, or Indiana Jones’ fear of snakes? The mightiest heroes have weaknesses and flaws, that make them all the more credible – and even heroic, since they often have […]

How Not To Be A Really Annoying Player

Beyond finding the treasure, rescuing the princess, and saving the village / town / nation / world, every game of Dungeons and Dragons has a higher goal… that everyone playing has fun. In that sense D&D is very much a team sport, dependent on the co-operation of all gathered. As such it can quickly be […]

How To Play A Rogue Assassin

So you’re thinking about playing a Rogue Assassin in 5th Edition Dungeons & Dragons? It is certainly one of the most iconic archetypes in the game and one that allows you to do deadly damage to your foes, and in the right circumstances, much more damage with one blow than fighters and wizards can hope […]

Page 2 of 2

Powered by WordPress & Theme by Anders Norén