A screenshot taken from Roll20...
Don’t miss Faerûn’s action-packed sporting extravaganza in the bowels of Mount Waterdeep – where the booze and the blood flow in equal measure! Aside from taking on up to 16 gladiatorial teams in Dragonbowl Arena, there are 30+ festival locations to visit, scores of side plots to unravel and (if the players win) a confrontation with the Games Master himself at the Breakfast of Champions. This 300-page epic also works as a sequel to Waterdeep: Dragon Heist. Find out more on the DMs Guild.
“One of the best adventures I have ever run!”
“If you took American Gladiators, the Colosseum, and the Quidditch World Cup and then mashed them all together I imagine you’d end up with something like Dragonbowl. More than just a combat-focused adventure, Dragonbowl is a Bacchanalian-style festival with its own economy and ecology.”
Bored of daggers of venom, flame tongues and vicious blades…? Grab 120 new magic weapons – at least one for each weapon type in the Player’s Handbook. The book’s “magic weapon generator” makes it easy to roll up 10,000s more… buy for just $7.95 on the DMs Guild. Also available on Fantasy Grounds.
“I love all the weapons in the book, but honestly, I can’t get enough of the weapons generator…. I couldn’t recommend this guide enough.”
Eszteban, the Archmage of the Gossamer Robe Order, hides atop his tower in the Gleaming Cloud Citadel, denying his fellow wizards access to the knowledge of the Upper Library with a series of deadly traps and obstacles. Who will be brave enough to disarm this labyrinth, unravel the Order’s secrets, and confront the potentially deranged archmage? Buy this 5e adventure with an old school flavour for $5.95 on the DMs Guild.
“I cannot recommend this HIGHLY enough. One of the finest adventures on the Guild!”
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