Hipsters & Dragons

Because roleplaying is social, creative, fun… and kinda cool!

Author: duncan (Page 2 of 6)

6 Alternatives To Starting An Adventure in a Tavern

It’s arguably Dungeon & Dragon’s biggest cliché… a group of misfits who had never before laid eyes on one another are suddenly galvanised by a tavern encounter to go forth and save the world together. And while most D&D players are more than happy to humour this convention as a means of facilitating gameplay, “you […]

Call Lightning is Really Boring… Here’s How To Fix It!

My second ever 5e character was a tempest cleric called Jaxx Storm. Safely floating to shore in a barrel as a baby, after his boat was shipwrecked, he believed himself to be the son of Shaundakul, and had an attitude to match his (self-declared) demi-god status. I had a lot of fun playing him, as […]

The Lion & The Blades, by Weston Prestage

The DMs Guild is the resource that keeps on giving and I never fail to be astonished by the creativity and industry of the many many contributors enlarging the Dungeons & Dragons multiverse. Expanded monster manuals, epic compendiums of NPC statblocks, planar guides, warlock handbooks, and my own guide to magic weapons (get a free […]

Rage Against The Mainstream: The Ultimate 5e Barbarian Guide

So you’re thinking of playing a barbarian in your forthcoming 5th edition Dungeons & Dragons campaign? A commendable choice. This is one of 5e’s most powerful and fun classes, with a tonne of cool options and builds – especially if you go down the Path of the Totem Warrior. A strong mechanical base aside, the […]

Free Fantasy Music by Michael Ghelfi

With the world building, adventure planning, NPC creating and rules revising us DMs have to do, it’s hardly a surprise that music and ambient sounds are often hurriedly sourced as an after thought, or else overlooked completely. However, more than a Dungeon Master’s lovingly-prepared scene description, a well-chosen soundtrack can capture the mood of a […]

Are You A Good D&D Player?

My Dungeon Master recently shared an interesting video with me by Taking20, in which the presenter Cody, shares his thoughts on what make a great – and not-so-great – Dungeons & Dragons player. He categorises players into tiers, and gives the qualities that he feels define each tier. Partly because I’m more of a word […]

Great Weapon Master Feat… OP’ed or not?

There are three feats that the vast majority of Dungeon Masters consider broken, according to this survey by Think DM. One of them is Lucky, the only feat to get banned on my table and one which I discussed previously on this blog (and which in turn generated scores of conflicting comments, with many people […]

Killer Kobolds, by Tony Petrecca

One of the most well-known and well-loved adventures on the DMs Guild is Killer Kobolds, an adventure that pits your players against wave after devious wave of the eponymous little critters. Who better to introduce the best seller than the author himself!? Dear Tony… Tell us about your book, Killer Kobolds… The Kobolds of Crag […]

Tavern Brawl Builder, by Jean Lorber

Time to introduce my readers to another great writer from the DMs Guild, and let him tell us about his best-selling book, The Tavern Brawl Builder, the perfect guide to planning an old-fashioned punch up in a pub… Take it away Jean… Tell us about your book, Tavern Brawl Builder… ‘Tavern Brawl Builder’ is a […]

Do Paladins’ Auras of Protection Stack?

Yes, but they definitely shouldn’t. Aura of protection is hardly 5e D&D’s most glamorous ability, but gameplay shows it be one of the most powerful tools in the game (….as if the paladin doesn’t have enough of those already, with the insanely overpowered (IMHO) divine smite and lay on hands). One aura of protection already […]

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