Because roleplaying is social, creative, fun… and kinda cool!

Magic Tattoos: Body Art vs. Random Loot

While I really like the assortment of magic tattoos introduced in Tasha’s Cauldron of Everything, they failed to meet some of my basic expectations on how arcane ink might work in D&D. Wary perhaps of allowing players to shop for powerful customised buffs, instead of offering us rules for getting inked at some kind of […]

Memorable NPC Name Generator

This post was first published in Nov 2020, and updated in Jan 2023. As any Dungeon Master will attest, but particularly any who write and publish their own adventures, coming up with vaguely credible names you don’t hate for all your NPCs is a major pain in the @&$€. Something I’ve found myself leaning into […]

Will One D&D Patch Up The 5e Armour Table?

While fantasising about what changes 6th edition One D&D might bring to Dungeons & Dragons, I put buffing leather armour on my ‘nice to have’ list of changes and noted that the whole 5th edition armour table could do with revisiting. There’s some stuff that doesn’t really make sense there (what is the point of […]

One D&D Exhaustion Rules: Pros & Cons vs. 5e

Were I handed the reins to One D&D, fixing Exhaustion would be pretty close to the bottom of my things to do list. In fact, given how much I like the 5th edition rules, and how they offer experimental DMs a cool tool to play with, it probably wouldn’t have been on the list at […]

How To Run (Murder) Mystery Adventures in D&D

Last year I researched and wrote Candlekeep Murders: The Deadwinter Prophecy, a murder mystery adventure for 5th edition Dungeon & Dragons that I’m immensely proud of… hey, if Ed Greenwood gives you the thumbs up, you can afford to pat yourself on the back a little, right? My research not only included taking in the […]

A Little More on Why Heroic Inspiration…

…should take a long walk along a short pier. In my last post, I made some small use of all those ‘how to write and format a professional screenplay’ books I bought with stars in my eyes, and punched out a scene straight from the future of my D&D table in courier font. The point […]

The Insidious Revisionism of Rerolls

INT. BARCELONA FLAT – LOUNGE – SUNDAY EVENING. The year is 2024. Four nerds are hunched over a dimly-lit table strewn with books, half-eaten pizzas and polyhedral dice. DUNGEON MASTER Ok, Mina enters the room. Roll a Perception check. JULIA 2. DUNGEON MASTER As you enter the dank chamber your torch chases away the darkness […]

Journeys Through the Radiant Citadel: Review & Ratings!

My first takeaway from Journeys through the Radiant Citadel is the futility of pre-ordering the latest D&D releases on Amazon. I enjoyed Candlekeep Mysteries and was, if anything, more excited for this anthology, but despite buying the book in June and expecting it on my doorstep in July, after a couple of false starts, it […]

3 Super Simple Fixes for Monks

With the disclaimer that I’ve never played a monk in 5th edition, from my experience watching others play them, plus following the general online discourse around them, it seems clear to me that the class has issues. They are a martial class that is both brittle and struggles to do any serious damage… and that […]

Proficiency in Martial Weapons Needs More Nuance

“This … showcases one of the problems I have with D&D. … the fact that the martial melee weapon category includes just about every type of weapon ever created … there are vastly different techniques in using a greatsword vs using a whip vs a warhammer vs a glaive vs a meteor hammer.” These are […]

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